joe geigel
list of publications
tone reproduction for computer graphics:
protein structure / sequence analysis:
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Deerfield II, D.W., Holland-Minkley, A.M.,
Geigel, J., Nicholas Jr., H.B.,
Classification of the Environment of
Protein Residues, J. Prot. Chem. 16:441-447, 1997
distributed guis:
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Yi-Bing Lin and Joe Geigel, A Graphical
User Interface Design for Network Simulation, The Journal of Systems
and Software, Volume 36, pp. 181-190, February, 1997.
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Dennis Mok, Dan Daly, Joe Geigel, Krishna
Kant, Yi-Bing Lin, and Victor Mak, COPS: A Computer Operations Performance
Simulation System,
IEEE 26th Annual Simulation Symposium, April,
1993.
sound / virtual reality:
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Hesham Fouad and Joe Geigel, The Virtual
Audio Server Programmer's Guide (technical report), The George Washington
University, Institute for Information Science and Technology, GWU-IIST-96-18,
September, 1996.
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J.K. Hahn, J. Geigel, J.W. Lee, L. Gritz,
T. Takala, and Mishra, S. "An Integrated
Approach to Sound and Motion",
Journal of Visualization and
Computer Animation, Volume 6, Issue No. 2, pp. 109-123.
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Hahn, J.K., L. Gritz, R. Darken, J. Geigel,
and J.W. Lee. "An Integrated Virtual Environment System", Presence,
vol. 2, no. 4, Fall 1993, pp. 353-360.
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T. Takala, J.K. Hahn, L. Gritz, J. Geigel,
J.W. Lee, "Using Physically-Based Models and Genetic Algorithms for
Functional Composition of Sound Signals, Synchronized to Animated Motion",
International Computer Music Conference (ICMC), Tokyo, Japan, Sept. 10-15,
1993.
animations:
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J.W Hahn, L. Gritz, J. Geigel, J.W. Lee, T.
Takala, "Timbre Trees" (computer animation). SIGGRAPH Video Review,
Issue 93, 1993.
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